Silence compiler warnings about operator precedence.

This commit is contained in:
Dag-Erling Smørgrav 2017-03-22 20:27:10 +01:00
parent c6536641c5
commit cdbb565482

View file

@ -68,11 +68,11 @@ md4_compute(md4_ctx *ctx, const uint8_t *data)
C = ctx->state[2]; C = ctx->state[2];
D = ctx->state[3]; D = ctx->state[3];
#define F(x, y, z) (x & y | ~x & z) #define F(x, y, z) ((x & y) | (~x & z))
#define md4_round1(a, b, c, d, k, s) \ #define md4_round1(a, b, c, d, k, s) \
a = rol32(a + F(b, c, d) + X[k], s) a = rol32(a + F(b, c, d) + X[k], s)
#define G(x, y, z) (x & y | x & z | y & z) #define G(x, y, z) ((x & y) | (x & z) | (y & z))
#define md4_round2(a, b, c, d, k, s) \ #define md4_round2(a, b, c, d, k, s) \
a = rol32(a + G(b, c, d) + X[k] + 0x5a827999, s) a = rol32(a + G(b, c, d) + X[k] + 0x5a827999, s)