cryb-to/t/t_malloc.c
2014-10-18 22:01:08 +00:00

381 lines
9.9 KiB
C

/*
* Copyright (c) 2014 Dag-Erling Smørgrav
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "cryb/impl.h"
#include <sys/types.h>
#include <sys/mman.h>
#include <assert.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include "t.h"
/*
* Very simple, non-thread-safe malloc() implementation tailored for unit
* tests. The most important feature of this implementation is the
* t_malloc_fail flag, which can be used to force malloc(), calloc() and
* realloc() calls to fail.
*
* Allocations are satisfied either from a bucket or by direct mapping.
* The allocation size is first rounded to the nearest power of two or 16,
* whichever is largest. If this number is larger than the maximum bucket
* block size, a direct mapping is used. Otherwise, the appropriate
* bucket is selected and the first free block from that bucket is
* returned. If there are no free blocks in the bucket, the allocation
* fails.
*
* Bucket metadata is stored in a static array; the buckets themselves are
* allocated using mmap(). The free list is maintained by keeping a
* pointer to the first free block in the bucket metadata, and storing a
* pointer to the next free block at the start of each free block. These
* pointers are not preinitialized, which avoid faulting in large amounts
* of memory that will never be used.
*
* Direct mappings are allocated using mmap(). Metadata for each mapping
* is stored in a malloc()ed struct in a linked list.
*
* Attempts to allocate 0 bytes return a pointer to address space which is
* mmap()ed with PROT_NONE, causing any attempt to use it to fail.
*
* The data structures used are arrays and linked lists, which would be
* unacceptably inefficient for production use but are good enough for
* testing.
*/
#define PADD(p, c) (void *)((intptr_t)(p) + (size_t)(c))
#define PSUB(p, c) (void *)((intptr_t)(p) + (size_t)(c))
#define PDIFF(p1, p2) (size_t)((char *)(p1) - (char *)(p2))
/* base 2 logarithm of the minimum and maximum block sizes */
#define BUCKET_MIN_SHIFT 4
#define BUCKET_MAX_SHIFT 16
/* bucket size */
#define BUCKET_SIZE (16*1024*1024)
/* byte values used to fill allocated and unallocated blocks */
#define BUCKET_FILL_ALLOC 0xaa
#define BUCKET_FILL_FREE 0x55
struct bucket {
void *base; /* bottom of bucket */
void *top; /* top of bucket */
void *free; /* first free block */
void *unused; /* first never-used block */
};
struct mapping {
void *base; /* base address */
void *top; /* end address */
struct mapping *prev, *next; /* linked list */
};
/* bucket metadata */
static struct bucket buckets[BUCKET_MAX_SHIFT + 1];
/* mapping metadata */
static struct mapping *mappings;
/* if non-zero, all allocations fail */
int t_malloc_fail;
/* if non-zero, unintentional allocation failures are fatal */
int t_malloc_fatal;
/*
* Return a pointer to inaccessible memory.
*/
static void *
t_malloc_null(void)
{
struct bucket *b;
b = &buckets[0];
if (b->base == NULL) {
b->base = mmap(NULL, BUCKET_SIZE, PROT_NONE,
MAP_ANON | MAP_NOCORE | MAP_NOSYNC | MAP_SHARED, -1, 0);
if (b->base == MAP_FAILED)
abort();
b->top = b->base + BUCKET_SIZE;
b->free = b->unused = b->base;
}
return (b->base);
}
/*
* Allocate a direct mapping. Round up the size to the nearest multiple
* of 8192, call mmap() with the correct arguments, and verify the result.
*/
static void *
t_malloc_mapped(size_t size)
{
struct mapping *m;
if ((m = malloc(sizeof *m)) == NULL)
return (NULL);
size = ((size + 8191) >> 13) << 13;
m->base = mmap(NULL, size, PROT_READ | PROT_WRITE,
MAP_ANON | MAP_NOSYNC | MAP_SHARED, -1, 0);
if (m->base == MAP_FAILED) {
free(m);
errno = ENOMEM;
return (NULL);
}
m->top = PADD(m->base, size);
m->next = mappings;
m->prev = NULL;
mappings = m;
return (m->base);
}
/*
* Allocate from a bucket. Round up the size to the nearest power of two,
* select the appropriate bucket, and return the first free or unused
* block.
*/
static void *
t_malloc_bucket(size_t size)
{
unsigned int shift;
struct bucket *b;
void *p;
/* select bucket */
for (shift = BUCKET_MIN_SHIFT; (1 << shift) < size; ++shift)
/* nothing */ ;
assert(shift >= BUCKET_MIN_SHIFT && shift <= BUCKET_MAX_SHIFT);
b = &buckets[shift];
/* initialize bucket if necessary */
if (b->base == NULL) {
b->base = mmap(NULL, BUCKET_SIZE, PROT_READ | PROT_WRITE,
MAP_ANON | MAP_NOSYNC | MAP_SHARED, -1, 0);
if (b->base == MAP_FAILED)
abort();
b->top = b->base + BUCKET_SIZE;
b->free = b->unused = b->base;
}
/* the bucket is full */
if (b->free == b->top) {
errno = ENOMEM;
return (NULL);
}
/* we will return the first free block */
p = b->free;
/* update the free block pointer */
if (b->free == b->unused) {
/* never been used before, increment free pointer */
b->free = b->unused = b->unused + (1 << shift);
} else {
/* previously used, disconnect from free list */
b->free = *(char **)p;
assert(b->free >= b->base && b->free < b->top);
}
/* done! */
return (p);
}
/*
* Core malloc() logic: select the correct backend based on the requested
* allocation size and call it.
*/
void *
t_malloc(size_t size)
{
/* select and call the right backend */
if (size == 0)
return (t_malloc_null());
else if (size > (1 << BUCKET_MAX_SHIFT))
return (t_malloc_mapped(size));
else
return (t_malloc_bucket(size));
}
/*
* Allocate an object of the requested size. According to the standard,
* the content of the allocated memory is undefined; we fill it with
* easily recognizable garbage.
*/
void *
malloc(size_t size)
{
void *p;
if (t_malloc_fail) {
errno = ENOMEM;
return (NULL);
}
p = t_malloc(size);
if (p == NULL && t_malloc_fatal)
abort();
memset(p, BUCKET_FILL_ALLOC, size);
/* XXX fill the slop with garbage */
return (p);
}
/*
* Allocate an array of n objects of the requested size and initialize it
* to zero.
*/
void *
calloc(size_t n, size_t size)
{
void *p;
if (t_malloc_fail) {
errno = ENOMEM;
return (NULL);
}
p = t_malloc(n * size);
if (p == NULL && t_malloc_fatal)
abort();
memset(p, 0, n * size);
/* XXX fill the slop with garbage */
return (p);
}
/*
* Grow or shrink an allocated object, preserving its contents up to the
* smaller of the object's original and new size. According to the
* standard, the object may be either grown or shrunk in place or replaced
* with a new one. We always allocate a new object and free the old one.
*/
void *
realloc(void *o, size_t size)
{
struct mapping *m;
struct bucket *b;
void *p;
size_t osize;
unsigned int shift;
/* corner cases */
if (o == NULL || o == buckets[0].base)
return (malloc(size));
/* was this a direct mapping? */
for (m = mappings; m != NULL; m = m->next) {
if (o == m->base) {
/* found our mapping */
osize = PDIFF(m->top, m->base);
goto found;
}
assert(o < m->base || o >= m->top);
}
/* was this a bucket allocation? */
for (shift = BUCKET_MIN_SHIFT; shift <= BUCKET_MAX_SHIFT; ++shift) {
b = &buckets[shift];
if (o >= b->base && o < b->top) {
/* found our bucket */
assert(PDIFF(o, b->base) % (1 << shift) == 0);
osize = 1 << shift;
goto found;
}
}
/* oops */
abort();
found:
if ((p = t_malloc(size)) == NULL) {
if (t_malloc_fatal)
abort();
return (NULL);
}
if (size > osize)
memcpy(p, o, osize);
else
memcpy(p, o, size);
/* XXX fill the slop with garbage */
free(o);
return (p);
}
/*
* Free an allocated object. According to the standard, the content of
* the memory previously occupied by the object is undefined. We fill it
* with easily recognizable garbage to facilitate debugging use-after-free
* bugs.
*/
void
free(void *p)
{
struct mapping *m;
struct bucket *b;
unsigned int shift;
/* was this a zero-size allocation? */
if (p == buckets[0].base)
return;
/* was this a direct mapping? */
for (m = mappings; m != NULL; m = m->next) {
if (p == m->base) {
/* found our mapping */
if (munmap(m->base, PDIFF(m->top, m->base)) != 0)
abort();
if (m->prev != NULL)
m->prev->next = m->next;
if (m->next != NULL)
m->next->prev = m->prev;
if (m == mappings)
mappings = m->next;
/* fall through and free metadata */
p = m;
break;
}
assert(p < m->base || p >= m->top);
}
/* was this a bucket allocation? */
for (shift = BUCKET_MIN_SHIFT; shift <= BUCKET_MAX_SHIFT; ++shift) {
b = &buckets[shift];
if (p >= b->base && p < b->top) {
/* found our bucket */
assert(PDIFF(p, b->base) % (1 << shift) == 0);
memset(p, BUCKET_FILL_FREE, 1 << shift);
/* connect the block to the free list */
*(char **)p = b->free;
b->free = p;
return;
}
}
/* oops */
abort();
}