2021-06-10 12:42:51 +00:00
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#pragma once
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2020-11-28 12:04:14 +00:00
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2020-11-28 13:10:25 +00:00
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#include "Board.hpp"
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#include "Direction.hpp"
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#include "InputState.hpp"
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#include "Position.hpp"
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2020-11-28 12:04:14 +00:00
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#include <chrono>
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class PacManAnimation {
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public:
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2021-06-20 16:52:34 +00:00
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[[nodiscard]] PositionInt animationFrame(Direction direction) const;
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2020-11-28 12:04:14 +00:00
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void updateAnimationPosition(std::chrono::milliseconds time_delta);
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private:
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uint8_t animation_position = 0;
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2021-05-10 13:14:38 +00:00
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float animation_position_delta = 0.0;
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2021-06-20 16:52:34 +00:00
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const PositionInt right_wide = { 0, 0 };
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const PositionInt right_narrow = { 1, 0 };
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const PositionInt closed = { 2, 0 };
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const PositionInt left_narrow = { 3, 0 };
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const PositionInt left_wide = { 4, 0 };
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const PositionInt up_wide = { 5, 0 };
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const PositionInt up_narrow = { 6, 0 };
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const PositionInt down_wide = { 7, 0 };
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const PositionInt down_narrow = { 8, 0 };
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const PositionInt down_animation[4]{ down_wide, down_narrow, closed, down_narrow };
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const PositionInt left_animation[4]{ left_wide, left_narrow, closed, left_narrow };
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const PositionInt right_animation[4]{ right_wide, right_narrow, closed, right_narrow };
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const PositionInt up_animation[4]{ up_wide, up_narrow, closed, up_narrow };
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2020-11-28 12:04:14 +00:00
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};
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