pacman/lib/include/GameState.hpp

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#pragma once
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#include "Blinky.hpp"
#include "Clyde.hpp"
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#include "Ghost.hpp"
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#include "Inky.hpp"
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#include "PacMan.hpp"
#include "Pellets.hpp"
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#include "Pinky.hpp"
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#include "Score.hpp"
#include "SuperPellets.hpp"
namespace pacman {
struct GameState {
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Blinky blinky;
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Pinky pinky;
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Inky inky;
Clyde clyde;
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PacMan pacMan;
Pellets pellets;
SuperPellets superPellets;
};
} // namespace pacman