pacman/lib/Game.hpp

33 lines
545 B
C++
Raw Normal View History

2020-11-27 13:10:09 +00:00
#ifndef PACMAN_GAME_H
#define PACMAN_GAME_H
#include "Board.hpp"
#include "GameWindow.hpp"
#include "PacMan.hpp"
#include "Pellets.hpp"
#include "SuperPellets.hpp"
class InputState;
2020-11-27 13:10:09 +00:00
class Game {
public:
Game();
2020-11-27 16:16:42 +00:00
2020-11-27 13:10:09 +00:00
void run();
private:
GameWindow window;
Board board;
PacMan pacMan;
Pellets pellets;
SuperPellets superPellets;
2020-11-27 13:10:09 +00:00
2020-11-27 16:16:42 +00:00
static void processEvents(InputState & inputState);
2020-11-27 13:10:09 +00:00
static void keyToggle(const SDL_Event & event, InputState & inputState, bool on);
2020-11-27 16:16:42 +00:00
[[nodiscard]] static auto now();
2020-11-27 13:10:09 +00:00
};
#endif //PACMAN_GAME_H