2021-05-10 12:58:00 +00:00
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# Mod(C++) - Pac-Man Exercise
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2020-11-27 13:10:09 +00:00
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2021-05-10 12:58:00 +00:00
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## Setup VCPKG
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2020-11-28 11:08:39 +00:00
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2021-05-10 12:58:00 +00:00
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On windows, run `.\vcpkg\bootstrap-vcpkg.bat`.
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On other platforms, run `./vcpkg/bootstrap-vcpkg.sh`
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2020-11-28 11:08:39 +00:00
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2021-06-01 11:35:51 +00:00
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Dependencies will be automatically when running CMake.
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2021-05-10 12:58:00 +00:00
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## Keep PacMan Score
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* Implement score by implementing eating of pellets by Pac-Man
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* Use the existing test.cpp file for TDD scoring
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* Pellets are worth 10 points - SuperPellets 50 points
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* Implement support for the pellets to be eaten
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* Implement support for counting pellets eaten by PacMan
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* (Extra: Display score - if you have a LOT of time)
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## Make a ghost
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* Use the PacMan class as inspiration
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* Pic a sprite from [sprites32.png](assets/sprites32.png) for the ghost
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* Make an algorithm for movement (simple is fine)
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* For fancy algorithm see next section
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### Ghosts characters and algorithms
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These will probably become relevant
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* https://en.wikipedia.org/wiki/Ghosts_(Pac-Man)
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* https://youtu.be/ataGotQ7ir8
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* https://gameinternals.com/understanding-pac-man-ghost-behavior
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* https://www.gamasutra.com/view/feature/3938/the_pacman_dossier.php?print=1
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