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Ex 25: Implement PacManAI::optimalDirection().

des/ndctt2021
Dag-Erling Smørgrav 10 months ago
parent
commit
30ae28cfc7
  1. 7
      lib/PacManAI.cpp

7
lib/PacManAI.cpp

@ -33,8 +33,11 @@ bool PacManAI::isValidMove(const Move & move) {
// This function is not yet implemented.
// You will implement it as part of module 25.
Direction PacManAI::optimalDirection(const std::array<Move, 4> &) {
return Direction::NONE;
Direction PacManAI::optimalDirection(const std::array<Move, 4> & moves) {
auto bestMove = std::min_element(moves.begin(), moves.end(), [](Move a, Move b) {
return a.distanceToTarget < b.distanceToTarget;
});
return bestMove->direction;
}
void PacManAI::update(const PacMan & pacMan, const Pellets & pellets) {

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