Remove unique_ptr exercise
This commit is contained in:
parent
c60c08b149
commit
433f0a4496
2 changed files with 0 additions and 19 deletions
|
@ -1,3 +1 @@
|
|||
[< Back](../README.md)
|
||||
|
||||
* [Exercise: std::unique_ptr<PacMan>](unique_ptr_pacman/README.md)
|
||||
|
|
|
@ -1,17 +0,0 @@
|
|||
[< Back](../README.md)
|
||||
|
||||
# Exercise: std::unique_ptr<PacMan>
|
||||
|
||||
## Background:
|
||||
|
||||
(corentin: maybe something about } that destroys things)
|
||||
We are going to play with using std::unique_ptr as we discussed in the slides. Since we will be reverting these changes
|
||||
back, do take a copy of the GameState files before we start. We will change PacMan within GameState into a std::
|
||||
unique_ptr<PacMan>, once this has been done the code will not compile, because there are further changes needed within
|
||||
the GameState class. Go through and figure out what needs to be updated. Can we change one of the ghosts into a std::
|
||||
unique_ptr? Are there any current design problems we will run into? What do these design issues say about ownership of
|
||||
data?
|
||||
|
||||
## Exercise
|
||||
|
||||
1.
|
Loading…
Reference in a new issue