Split out the unit test stuff into its own exercise
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exercises/small/150-unit-test.md
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exercises/small/150-unit-test.md
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# 150. Unit tests
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1. Add a new unit test `TEST_CASE` for `isWall`. To test `isWall` we need to add it the `Board.hpp` file because it should
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be accessible within the `testBoard.cpp` file. Check for a couple of cases, similarly to the `isWalkableForPacMan`
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test. Remember since the unit tests are not inside of the `pacman` namespace, we need to append `pacman::` to the
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function calls.
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2. Compile the project and run the unit tests. They should all be passing and if they are not then check which unit test
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is failing and figure out what was causing the issue. If all goes well you can run the game.
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