Split out the unit test stuff into its own exercise

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Patricia Aas 2021-10-04 13:26:51 +02:00
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# 150. Unit tests
1. Add a new unit test `TEST_CASE` for `isWall`. To test `isWall` we need to add it the `Board.hpp` file because it should
be accessible within the `testBoard.cpp` file. Check for a couple of cases, similarly to the `isWalkableForPacMan`
test. Remember since the unit tests are not inside of the `pacman` namespace, we need to append `pacman::` to the
function calls.
2. Compile the project and run the unit tests. They should all be passing and if they are not then check which unit test
is failing and figure out what was causing the issue. If all goes well you can run the game.