Canvas::update=>render

This commit is contained in:
Corentin Jabot 2021-10-06 13:30:07 +02:00
parent c053b38c03
commit 6923904c61
3 changed files with 3 additions and 3 deletions

View File

@ -29,7 +29,7 @@ Canvas::Canvas()
game_font = loadFont("retro_font.ttf");
}
void Canvas::update(const GameState & gameState) {
void Canvas::render(const GameState & gameState) {
clear();
renderMaze();

View File

@ -26,7 +26,7 @@ void Game::run() {
accumulator -= delta_time;
}
canvas.update(gameState);
canvas.render(gameState);
}
}

View File

@ -14,7 +14,7 @@ using Sprite = sf::Sprite;
class Canvas {
public:
Canvas();
void update(const GameState & gameState);
void render(const GameState & gameState);
std::optional<sf::Event> pollEvent();
private: