Round doesn't make sense
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1 changed files with 2 additions and 2 deletions
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@ -68,10 +68,10 @@ void PacMan::updateMazePosition(std::chrono::milliseconds time_delta, const Boar
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const size_t right = COLUMNS - 1;
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const size_t left = 0;
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if (std::round(pos.x) == right && direction == Direction::RIGHT) {
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if (std::size_t(pos.x) == right && direction == Direction::RIGHT) {
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pos.x = left;
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return;
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} else if (std::round(pos.x) == left && direction == Direction::LEFT) {
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} else if (std::size_t(pos.x) == left && direction == Direction::LEFT) {
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pos.x = right;
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return;
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}
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