Put pacman binary in the same directory as the assets
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@ -2,6 +2,12 @@ file(GLOB_RECURSE sources CONFIGURE_DEPENDS "*.cpp")
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add_executable(pacman ${sources})
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add_executable(pacman ${sources})
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target_link_libraries(pacman libpacman)
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target_link_libraries(pacman libpacman)
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set_target_properties(pacman
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PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
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)
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#target_compile_options(pacman PRIVATE -fsanitize=address) # /MD will be used implicitly
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#target_compile_options(pacman PRIVATE -fsanitize=address) # /MD will be used implicitly
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#target_link_directories(pacman PRIVATE "$ENV{ProgramFiles\(x86\)}/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/lib/clang/10.0.0/lib/windows")
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#target_link_directories(pacman PRIVATE "$ENV{ProgramFiles\(x86\)}/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/lib/clang/10.0.0/lib/windows")
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#target_link_libraries(pacman PRIVATE libpacman clang_rt.asan_dynamic-x86_64 clang_rt.asan_dynamic_runtime_thunk-x86_64)
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#target_link_libraries(pacman PRIVATE libpacman clang_rt.asan_dynamic-x86_64 clang_rt.asan_dynamic_runtime_thunk-x86_64)
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