Put pacman binary in the same directory as the assets

This commit is contained in:
Corentin Jabot 2021-05-10 15:04:31 +02:00
parent 164db664ef
commit af03c13a97

View file

@ -2,6 +2,12 @@ file(GLOB_RECURSE sources CONFIGURE_DEPENDS "*.cpp")
add_executable(pacman ${sources}) add_executable(pacman ${sources})
target_link_libraries(pacman libpacman) target_link_libraries(pacman libpacman)
set_target_properties(pacman
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
#target_compile_options(pacman PRIVATE -fsanitize=address) # /MD will be used implicitly #target_compile_options(pacman PRIVATE -fsanitize=address) # /MD will be used implicitly
#target_link_directories(pacman PRIVATE "$ENV{ProgramFiles\(x86\)}/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/lib/clang/10.0.0/lib/windows") #target_link_directories(pacman PRIVATE "$ENV{ProgramFiles\(x86\)}/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/lib/clang/10.0.0/lib/windows")
#target_link_libraries(pacman PRIVATE libpacman clang_rt.asan_dynamic-x86_64 clang_rt.asan_dynamic_runtime_thunk-x86_64) #target_link_libraries(pacman PRIVATE libpacman clang_rt.asan_dynamic-x86_64 clang_rt.asan_dynamic_runtime_thunk-x86_64)