Remove comments and unused headers

This commit is contained in:
Corentin Jabot 2021-06-16 09:58:19 +02:00
parent f6efcbbf79
commit dad36d7362
2 changed files with 0 additions and 5 deletions

View file

@ -35,7 +35,6 @@ struct TextureSize {
class PacMan; class PacMan;
class Pellets; class Pellets;
//class Position;
class SuperPellets; class SuperPellets;
class GameWindow { class GameWindow {
@ -89,8 +88,6 @@ private:
void renderSuperPellets(const SuperPellets & superPellets) const; void renderSuperPellets(const SuperPellets & superPellets) const;
//static SDL_Rect targetRect(const Position & position, int pixel_increase);
SDL_Rect windowDimensions() const; SDL_Rect windowDimensions() const;
// Given an x - y coordinate of a texture in the assets file, // Given an x - y coordinate of a texture in the assets file,

View file

@ -1,7 +1,5 @@
#pragma once #pragma once
#include <cmath>
struct Position { struct Position {
float x; float x;
float y; float y;