Use include_directories
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23bc01fa38
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5 changed files with 8 additions and 6 deletions
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@ -2,7 +2,7 @@ conan_cmake_run(CONANFILE conanfile.py BASIC_SETUP CMAKE_TARGETS BUILD missing)
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find_package(sdl2 REQUIRED)
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find_package(sdl2 REQUIRED)
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find_package(sdl2_image REQUIRED)
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find_package(sdl2_image REQUIRED)
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include_directories(${sdl2_INCLUDE_DIRS} ${sdl2_image_INCLUDE_DIRS})
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include_directories(lib ${sdl2_INCLUDE_DIRS} ${sdl2_image_INCLUDE_DIRS})
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add_subdirectory(lib)
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add_subdirectory(lib)
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add_subdirectory(src)
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add_subdirectory(src)
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@ -1,4 +1,4 @@
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#include "../lib/Game.hpp"
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#include "Game.hpp"
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extern "C" int main([[maybe_unused]] int argc, [[maybe_unused]] char * argv[]) {
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extern "C" int main([[maybe_unused]] int argc, [[maybe_unused]] char * argv[]) {
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Game game;
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Game game;
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@ -1,5 +1,5 @@
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#include <gtest/gtest.h>
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#include <gtest/gtest.h>
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#include "../lib/PacMan.hpp"
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#include "PacMan.hpp"
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TEST(PacManTest, InitialPosition) {
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TEST(PacManTest, InitialPosition) {
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Board board;
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Board board;
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@ -9,6 +9,8 @@ set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTOUIC ON)
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set(CMAKE_AUTOUIC ON)
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set(CMAKE_AUTORCC ON)
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set(CMAKE_AUTORCC ON)
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include_directories(lib)
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add_subdirectory(lib)
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add_subdirectory(lib)
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add_subdirectory(src)
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add_subdirectory(src)
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add_subdirectory(test)
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add_subdirectory(test)
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@ -1,6 +1,6 @@
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#include <QApplication>
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#include <QApplication>
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#include <QPushButton>
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#include <QPushButton>
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#include "../lib/Pomodoro.hpp"
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#include "Pomodoro.hpp"
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int main(int argc, char * argv[]) {
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int main(int argc, char * argv[]) {
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QApplication app(argc, argv);
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QApplication app(argc, argv);
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