Commit Graph

13 Commits

Author SHA1 Message Date
Corentin Jabot 60095363f4 Put the code in a namespace 2021-07-05 14:10:01 +02:00
Patricia Aas 2dfd119c54 Fix cmake after renaming 2021-07-05 11:49:12 +02:00
Patricia Aas a0fa2b52bb Simplify cmake 2021-07-01 14:34:53 +02:00
Patricia Aas da5800849d Remove unused code 2021-07-01 13:25:21 +02:00
Patricia Aas f51b7d65e0 Reformat and add a gitignore 2021-06-22 13:17:12 +02:00
Patricia Aas fc657801f0 Remove args from main 2021-06-22 13:17:12 +02:00
Corentin Jabot c7ef086d3d Migrate from SDL to SFML
This simplifies the rendering code and remove all(!) pointers.

There is a number of unresolved issues

* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Corentin Jabot 75fd208299 Basic Text rendering
Using SDL2_ttf and fmt
2021-06-16 15:18:47 +02:00
Corentin Jabot 628f01b276 Use VCPKG in the Github Action (fix) 2021-06-01 19:06:28 +02:00
Corentin Jabot af03c13a97 Put pacman binary in the same directory as the assets 2021-05-10 15:04:31 +02:00
Corentin Jabot 164db664ef Use VCPKG and reorganization
* Remove non-pacman exercises.
* Use vcpkg instead of conan ( make vcpkg a submodule)
* Merge the readmem these will need to be improve later
2021-05-10 14:58:00 +02:00
Patricia Aas ea1986c8f2 Move files into their own directory 2020-11-27 15:09:41 +01:00
Patricia Aas ef20432d9d Copy over pacman game 2020-11-27 14:10:09 +01:00