Commit graph

6 commits

Author SHA1 Message Date
Corentin Jabot
c7ef086d3d Migrate from SDL to SFML
This simplifies the rendering code and remove all(!) pointers.

There is a number of unresolved issues

* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Corentin Jabot
e16d44cd23 Run clang format 2021-06-16 13:14:47 +02:00
Patricia Aas
68f63f3f66
Canvas rewrite (#6)
* Beginning rewrite

* Move all constants to canvas, wire sprite handling code

* Make Sprite a struct and reformat

* Fix warning

Co-authored-by: Corentin Jabot <corentinjabot@gmail.com>
2021-06-16 12:52:04 +02:00
Corentin Jabot
f6efcbbf79 Support teleporting at the edges of the map 2021-06-16 01:39:37 +02:00
Corentin Jabot
335a698226 Replace float_t by float 2021-05-10 15:14:38 +02:00
Corentin Jabot
164db664ef Use VCPKG and reorganization
* Remove non-pacman exercises.
* Use vcpkg instead of conan ( make vcpkg a submodule)
* Merge the readmem these will need to be improve later
2021-05-10 14:58:00 +02:00
Renamed from pacman/lib/Board.cpp (Browse further)