Commit Graph

12 Commits

Author SHA1 Message Date
Corentin Jabot 727a2c5e76 Create an include 2021-07-05 12:02:36 +02:00
Corentin Jabot e4991ab1dd Rename PositionInt 2021-07-05 11:47:03 +02:00
Corentin Jabot 93186dc8b9 Add ghosts
No movement for now!
2021-06-24 18:33:08 +02:00
Corentin Jabot a0780c7a8c Display the number of remaining lives 2021-06-24 18:33:08 +02:00
Corentin Jabot fedbc153ae Implement score 2021-06-24 18:33:08 +02:00
Patricia Aas f51b7d65e0 Reformat and add a gitignore 2021-06-22 13:17:12 +02:00
Patricia Aas 5f0c03c1fa Clang Tidy fixes 2021-06-22 13:17:12 +02:00
Patricia Aas d4d2e2d00d Fix animation 2021-06-22 13:17:12 +02:00
Patricia Aas 4e753a6024 Remove declarations of functions that no longer exist 2021-06-22 13:17:12 +02:00
Corentin Jabot c7ef086d3d Migrate from SDL to SFML
This simplifies the rendering code and remove all(!) pointers.

There is a number of unresolved issues

* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Corentin Jabot 75fd208299 Basic Text rendering
Using SDL2_ttf and fmt
2021-06-16 15:18:47 +02:00
Patricia Aas 68f63f3f66
Canvas rewrite (#6)
* Beginning rewrite

* Move all constants to canvas, wire sprite handling code

* Make Sprite a struct and reformat

* Fix warning

Co-authored-by: Corentin Jabot <corentinjabot@gmail.com>
2021-06-16 12:52:04 +02:00