#include "Pellets.hpp" #include namespace pacman { Pellets::Pellets() : positions(initialPelletPositions()) {} bool Pellets::isPellet(GridPosition p) const { auto match = [&p](GridPosition pellet) { return p.x == pellet.x && p.y == pellet.y; }; return std::any_of(positions.begin(), positions.end(), match); } bool Pellets::eatPelletAtPosition(GridPosition p) { auto it = std::find(positions.begin(), positions.end(), p); if (it == positions.end()) return false; positions.erase(it); return true; } } // namespace pacman