# Mod(C++) - Pac-Man Exercise ## Make Speedy 1) Make a new ghost class for Speedy 2) Pick the right sprite 3) Pick the right scatter target Advanced: 4) Try to chase PacMan Hints: (links) ## Implement eating of pellets 1) Make a Pellets class (look at SuperPellets) 2) Implement eating of pellets Advanced: 3) Try to keep score Hints: (links) ## Add cherries 1) Implement cherries (look at SuperPellets) 2) Change the ghost speed and look Hints: (link) ## Add Levels ## Add kill screen ## Add win ## Add high score (std::filesystem) ### Ghosts characters and algorithms These will probably become relevant * https://en.wikipedia.org/wiki/Ghosts_(Pac-Man) * [Video: Pac-Man Ghost AI Explained](https://youtu.be/ataGotQ7ir8) * https://gameinternals.com/understanding-pac-man-ghost-behavior * https://www.gamasutra.com/view/feature/3938/the_pacman_dossier.php?print=1 * https://www.slideshare.net/grimlockt/pac-man-6561257 * http://donhodges.com/pacman_pinky_explanation.htm