#pragma once #include "Blinky.hpp" #include "Clyde.hpp" #include "Direction.hpp" #include "Inky.hpp" #include "PacMan.hpp" #include "Pellets.hpp" #include "Pinky.hpp" #include "Position.hpp" #include "SuperPellets.hpp" namespace pacman { class PacManAI { public: void update(const PacMan & pacMan, const Pellets & pellets); Direction suggestedDirection() const; private: Position pos; Direction direction = Direction::RIGHT; }; } // namespace pacman