pacman/lib/SuperPellets.hpp
Patricia Aas 68f63f3f66
Canvas rewrite (#6)
* Beginning rewrite

* Move all constants to canvas, wire sprite handling code

* Make Sprite a struct and reformat

* Fix warning

Co-authored-by: Corentin Jabot <corentinjabot@gmail.com>
2021-06-16 12:52:04 +02:00

23 lines
416 B
C++

#pragma once
#include "Board.hpp"
#include "Position.hpp"
#include <SDL2/SDL_rect.h>
class SuperPellets {
public:
explicit SuperPellets(const Board & board);
[[nodiscard]] SDL_Point currentSprite() const {
return sprite;
}
[[nodiscard]] std::vector<SDL_Point> currentPositions() const {
return positions;
}
private:
const SDL_Point sprite = { 0, 9 };
std::vector<SDL_Point> positions;
};