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vcpkg.json

Mod(C++) - Pac-Man Exercise

Make Speedy

  1. Make a new ghost class for Speedy
  2. Pick the right sprite
  3. Pick the right scatter target

Advanced:

  1. Try to chase PacMan

Hints: (links)

Implement eating of pellets

  1. Make a Pellets class (look at SuperPellets)
  2. Implement eating of pellets

Advanced:

  1. Try to keep score

Hints: (links)

Add cherries

  1. Implement cherries (look at SuperPellets)
  2. Change the ghost speed and look

Hints: (link)

Add Levels

Add kill screen

Add win

Add high score (std::filesystem)

Ghosts characters and algorithms

These will probably become relevant