pacman/lib/include
2021-09-10 11:04:27 +02:00
..
Atlas.hpp Use size_t again 2021-09-10 11:04:27 +02:00
Blinky.hpp Init pos 2021-07-28 17:01:22 +02:00
Board.hpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
Canvas.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Clyde.hpp Init pos 2021-07-28 17:01:22 +02:00
Direction.hpp Put the code in a namespace 2021-07-05 14:10:01 +02:00
Game.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
GameState.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Ghost.hpp Formatting and const fixes. Also check for extra canGo calls. 2021-09-08 14:49:43 +02:00
Inky.hpp Init pos 2021-07-28 17:01:22 +02:00
InputState.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
PacMan.hpp Removing unnecessary forward decl. 2021-09-06 16:27:29 +02:00
PacManAnimation.hpp Use size_t again 2021-09-10 11:04:27 +02:00
Pellets.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
Pinky.hpp Init pos 2021-07-28 17:01:22 +02:00
Position.hpp Use size_t again 2021-09-10 11:04:27 +02:00
Score.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
SuperPellets.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00