27 lines
493 B
C++
27 lines
493 B
C++
#include "Inky.hpp"
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namespace pacman {
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Inky::Inky()
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: Ghost(Atlas::Ghost::inky, pacman::initialInkyPosition()) {
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}
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double Inky::speed(const GameState & gameState) const {
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if (state == State::Eyes)
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return 2;
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if (state == State::Frightened)
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return 0.5;
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return 0.75;
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}
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Position Inky::target(const GameState & gameState) const {
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if (state == State::Eyes)
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return startingPosition;
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if (isInPen())
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return pacman::penDoorPosition();
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return inkyScatterTarget();
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}
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} |