pacman/lib/PacManAnimation.cpp

29 lines
954 B
C++

#include "PacManAnimation.hpp"
PositionInt PacManAnimation::animationFrame(Direction direction) const {
switch (direction) {
case Direction::LEFT:
return left_animation[animation_position];
case Direction::RIGHT:
return right_animation[animation_position];
case Direction::UP:
return up_animation[animation_position];
case Direction::DOWN:
return down_animation[animation_position];
case Direction::NONE:
default:
return Atlas::pacman_closed;
}
}
void PacManAnimation::updateAnimationPosition(std::chrono::milliseconds time_delta) {
animation_position_delta += (0.02) * float(time_delta.count());
animation_position = int(animation_position + animation_position_delta) % 4;
animation_position_delta = (animation_position_delta < 1) ? animation_position_delta : (animation_position_delta - 1);
}
void PacManAnimation::pause() {
animation_position = 0;
animation_position_delta = 0;
}