pacman/src
Corentin Jabot c7ef086d3d Migrate from SDL to SFML
This simplifies the rendering code and remove all(!) pointers.

There is a number of unresolved issues

* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
..
CMakeLists.txt Migrate from SDL to SFML 2021-06-22 13:17:12 +02:00
main.cpp Use VCPKG in the Github Action (fix) 2021-06-01 19:06:28 +02:00