164db664ef
* Remove non-pacman exercises. * Use vcpkg instead of conan ( make vcpkg a submodule) * Merge the readmem these will need to be improve later
37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
#ifndef PACMAN_PACMAN_ANIMATION_HPP
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#define PACMAN_PACMAN_ANIMATION_HPP
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#include "Board.hpp"
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#include "Direction.hpp"
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#include "InputState.hpp"
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#include "Position.hpp"
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#include <SDL2/SDL_rect.h>
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#include <chrono>
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class PacManAnimation {
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public:
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[[nodiscard]] SDL_Rect animationFrame(Direction direction) const;
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void updateAnimationPosition(std::chrono::milliseconds time_delta);
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private:
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uint8_t animation_position = 0;
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float_t animation_position_delta = 0.0;
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const SDL_Rect right_wide = {0 * 32, 0 * 32, 32, 32};
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const SDL_Rect right_narrow = {1 * 32, 0 * 32, 32, 32};
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const SDL_Rect closed = {2 * 32, 0 * 32, 32, 32};
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const SDL_Rect left_narrow = {3 * 32, 0 * 32, 32, 32};
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const SDL_Rect left_wide = {4 * 32, 0 * 32, 32, 32};
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const SDL_Rect up_wide = {5 * 32, 0 * 32, 32, 32};
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const SDL_Rect up_narrow = {6 * 32, 0 * 32, 32, 32};
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const SDL_Rect down_wide = {7 * 32, 0 * 32, 32, 32};
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const SDL_Rect down_narrow = {8 * 32, 0 * 32, 32, 32};
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const SDL_Rect down_animation[4]{down_wide, down_narrow, closed, down_narrow};
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const SDL_Rect left_animation[4]{left_wide, left_narrow, closed, left_narrow};
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const SDL_Rect right_animation[4]{right_wide, right_narrow, closed, right_narrow};
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const SDL_Rect up_animation[4]{up_wide, up_narrow, closed, up_narrow};
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};
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#endif //PACMAN_PACMAN_ANIMATION_HPP
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