pacman/lib/include
2021-09-07 16:00:19 +02:00
..
Atlas.hpp Rename speedy, remove starting position 2021-07-28 16:20:19 +02:00
Blinky.hpp Init pos 2021-07-28 17:01:22 +02:00
Board.hpp Isolating SFML to the Canvas class. 2021-09-06 15:38:40 +02:00
Canvas.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Clyde.hpp Init pos 2021-07-28 17:01:22 +02:00
Direction.hpp Put the code in a namespace 2021-07-05 14:10:01 +02:00
Game.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
GameState.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Ghost.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
Inky.hpp Init pos 2021-07-28 17:01:22 +02:00
InputState.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
PacMan.hpp Removing unnecessary forward decl. 2021-09-06 16:27:29 +02:00
PacManAnimation.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
Pellets.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00
Pinky.hpp Init pos 2021-07-28 17:01:22 +02:00
Position.hpp Adding epsilon test for Position. Also adding tests for GridPosition and Position. 2021-09-06 16:24:30 +02:00
Score.hpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
SuperPellets.hpp Remove nodiscard 2021-08-02 15:31:32 +02:00