pacman/pacman/lib/PacMan.h

36 lines
828 B
C++

#ifndef PACMAN_PACMAN_H
#define PACMAN_PACMAN_H
#include "Board.h"
#include "Direction.h"
#include "InputState.h"
#include "Position.h"
#include "PacManAnimation.hpp"
#include <SDL2/SDL_rect.h>
#include <chrono>
class PacMan {
public:
[[nodiscard]] SDL_Rect currentSprite() const;
[[nodiscard]] Position currentPosition() const;
void update(std::chrono::milliseconds time_delta, InputState state, const Board & board);
private:
Direction direction = Direction::NONE;
Direction desired_direction = Direction::NONE;
Position pos = {14, 23};
PacManAnimation pacManAnimation;
void setDirection(const InputState & state);
void updateAnimationPosition(std::chrono::milliseconds time_delta);
void updateMazePosition(std::chrono::milliseconds time_delta, const Board & board);
};
#endif //PACMAN_PACMAN_H