pacman/pacman/src/Board.h

36 lines
699 B
C++

#ifndef PACMAN_BOARD_H
#define PACMAN_BOARD_H
#include "Direction.h"
#include "Position.h"
#include <SDL2/SDL_rect.h>
#include <cstdint>
#include <vector>
const uint8_t ROWS = 31;
const uint8_t COLUMNS = 28;
class Board {
public:
Board();
[[nodiscard]] bool isWalkable(Position point, float_t d, Direction direction) const;
SDL_Rect pelletSprite();
SDL_Rect superPelletSprite();
std::vector<SDL_Point> pelletPositions();
std::vector<SDL_Point> superPelletPositions();
private:
uint8_t board_state[ROWS][COLUMNS];
const SDL_Rect super_pellet = {0*32, 9*32, 32, 32};
const SDL_Rect pellet = {1*32, 9*32, 32, 32};
void resetBoardState();
};
#endif //PACMAN_BOARD_H