pacman/lib/include/Board.hpp
2021-08-02 15:31:32 +02:00

28 lines
689 B
C++

#pragma once
#include <SFML/Graphics.hpp>
#include "Direction.hpp"
#include "Position.hpp"
#include <array>
#include <cstdint>
#include <vector>
namespace pacman {
bool isWalkableForPacMan(GridPosition point);
bool isWalkableForGhost(GridPosition point, GridPosition origin, bool isEyes);
bool isInPen(GridPosition point);
bool isPortal(GridPosition point, Direction direction);
GridPosition teleport(GridPosition point);
std::vector<GridPosition> initialPelletPositions();
std::vector<GridPosition> initialSuperPelletPositions();
inline Position penDoorPosition() {
return { 13, 11 }; }
inline Position initialPacManPosition() { return { 13.5, 23 }; }
} // namespace pacman