Disable clang-tidy clechs which create false positive in gtest
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2cbb9df80d
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f385036bee
2 changed files with 4 additions and 4 deletions
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@ -1,2 +1,2 @@
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Checks: 'modernize-*,-modernize-use-nodiscard,-modernize-use-trailing-return-type,cppcoreguidelines-*,bugprone-*,-cppcoreguidelines-non-private-member-variables-in-classes,-cppcoreguidelines-avoid-magic-numbers,-cppcoreguidelines-pro-bounds-*,-readability-convert-member-functions-to-static'
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#WarningsAsErrors: '*'
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Checks: 'modernize-*,-modernize-use-nodiscard,-modernize-use-trailing-return-type,cppcoreguidelines-*,bugprone-*,-cppcoreguidelines-non-private-member-variables-in-classes,-cppcoreguidelines-avoid-magic-numbers,-cppcoreguidelines-avoid-non-const-global-variables,-cppcoreguidelines-owning-memory,-cppcoreguidelines-pro-bounds-*,-readability-convert-member-functions-to-static'
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WarningsAsErrors: '*'
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@ -20,8 +20,8 @@ Canvas::Canvas()
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// Then project it on a scaled window - on some mac we get the
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// scaling factor of the window to adjust the resolution
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const auto scale = scaling_factor_for_window(window.getSystemHandle());
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const auto width = (viewDimensions().width / 2) * scale;
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const auto height = (viewDimensions().height / 2) * scale;
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const auto width = (viewDimensions().width / 2.0) * scale;
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const auto height = (viewDimensions().height / 2.2) * scale;
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window.setSize(sf::Vector2u(unsigned(width), unsigned(height)));
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maze_texture = loadTexture("maze.png");
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