Ólafur Waage
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1c05f500b0
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Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost.
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2021-09-23 14:57:53 +02:00 |
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Ólafur Waage
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a951c19a05
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Changes after code review.
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2021-09-22 14:15:33 +02:00 |
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Ólafur Waage
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db0756ca21
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Different AI implementation. Now searches for nearest pellet. No ghost checks yet.
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2021-09-20 15:17:07 +02:00 |
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Ólafur Waage
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0712db77bb
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Initial helper functions for PacMan AI. Not complete.
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2021-09-16 16:36:57 +02:00 |
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Patricia Aas
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64d30408c6
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Fix typos
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2021-09-10 16:20:38 +02:00 |
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Patricia Aas
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a06281f145
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Initialize member
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2021-09-10 16:20:38 +02:00 |
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Corentin Jabot
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bc83fa77c3
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Fix conversions warnings
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2021-09-10 15:04:43 +02:00 |
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Corentin Jabot
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06cb7a17f6
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Fix the build again
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2021-09-10 11:35:26 +02:00 |
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Corentin Jabot
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453dd17d7c
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Use size_t again
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2021-09-10 11:04:27 +02:00 |
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Ólafur Waage
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613831f1c0
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Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25
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2021-09-09 10:56:29 +02:00 |
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Ólafur Waage
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60b3cdeb40
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Formatting and const fixes. Also check for extra canGo calls.
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2021-09-08 14:49:43 +02:00 |
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Ólafur Waage
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aa45121bec
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Minor formatting and warning fixes.
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2021-09-06 16:40:42 +02:00 |
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Patricia Aas
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d196491ea4
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Rename variable and remove unneeded curlies
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2021-08-25 11:26:13 +02:00 |
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Corentin Jabot
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b3798ef2df
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Remove a nodiscard
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2021-08-12 10:18:51 +02:00 |
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Patricia Aas
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ab9664d07f
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Name changes and typos
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2021-08-02 14:09:03 +02:00 |
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Corentin Jabot
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17ac48f713
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Implement ghost movements
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2021-07-29 11:16:08 +02:00 |
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Patricia Aas
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43ccaae3ef
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Rename variable
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2021-07-28 19:06:35 +02:00 |
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Corentin Jabot
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f31d238bd4
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Rename speedy, remove starting position
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2021-07-28 16:20:19 +02:00 |
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Patricia Aas
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79b78f7dc0
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Remove pacman::
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2021-07-28 15:41:32 +02:00 |
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Patricia Aas
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71cb40ad18
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Remove unused parameter
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2021-07-28 15:30:53 +02:00 |
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Patricia Aas
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5b2b0d8e73
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Make files for ghosts
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2021-07-28 15:28:36 +02:00 |
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Corentin Jabot
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d6a046ff47
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Use the correct ghost names
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2021-07-16 09:35:32 +02:00 |
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Patricia Aas
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522362152d
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Refactor
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2021-07-13 14:26:57 +02:00 |
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Corentin Jabot
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370a57f454
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Get rid of board class
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2021-07-08 17:42:24 +02:00 |
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Patricia Aas
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3c638c057e
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No need to pass Board around
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2021-07-07 11:39:09 +02:00 |
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Patricia Aas
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e9fb5dac77
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Fix some warnings and clang tidy
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2021-07-07 11:24:12 +02:00 |
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Corentin Jabot
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dac3b12dc4
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Explain how the ghosts move
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2021-07-07 10:38:52 +02:00 |
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Patricia Aas
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f7b53d9fca
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Don't use ->
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2021-07-06 17:09:42 +02:00 |
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Patricia Aas
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30f69464dd
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Move over to size_t
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2021-07-06 12:35:23 +02:00 |
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Corentin Jabot
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60095363f4
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Put the code in a namespace
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2021-07-05 14:10:01 +02:00 |
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Corentin Jabot
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d166f552f4
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Simplify board code
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2021-07-05 13:54:54 +02:00 |
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Corentin Jabot
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e4991ab1dd
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Rename PositionInt
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2021-07-05 11:47:03 +02:00 |
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Corentin Jabot
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ba515eaca5
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Replace floats by doubles
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2021-07-05 11:40:10 +02:00 |
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Patricia Aas
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a62d668ead
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Simplify Ghost::currentSprite
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2021-07-01 14:53:52 +02:00 |
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Corentin Jabot
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b6d0bad21c
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Fix mac build (again)
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2021-07-01 10:19:46 +02:00 |
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Corentin Jabot
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a01f93cc90
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Fix mac build
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2021-07-01 10:19:46 +02:00 |
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Corentin Jabot
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5b0e561afc
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Pacman and ghosts can eat each others
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2021-07-01 10:19:46 +02:00 |
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Corentin Jabot
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3e84746cee
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Simplify ghost movement code
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2021-07-01 10:19:46 +02:00 |
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Corentin Jabot
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c2cfb8c734
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Implement ghost movement and scatter behavior
Each ghost is trying to reach a point beyond the
corner of the board, which make them run in circle
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2021-07-01 10:19:46 +02:00 |
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Corentin Jabot
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93186dc8b9
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Add ghosts
No movement for now!
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2021-06-24 18:33:08 +02:00 |
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