Corentin Jabot
60095363f4
Put the code in a namespace
2021-07-05 14:10:01 +02:00
Patricia Aas
2dfd119c54
Fix cmake after renaming
2021-07-05 11:49:12 +02:00
Patricia Aas
a0fa2b52bb
Simplify cmake
2021-07-01 14:34:53 +02:00
Patricia Aas
da5800849d
Remove unused code
2021-07-01 13:25:21 +02:00
Patricia Aas
f51b7d65e0
Reformat and add a gitignore
2021-06-22 13:17:12 +02:00
Patricia Aas
fc657801f0
Remove args from main
2021-06-22 13:17:12 +02:00
Corentin Jabot
c7ef086d3d
Migrate from SDL to SFML
...
This simplifies the rendering code and remove all(!) pointers.
There is a number of unresolved issues
* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Corentin Jabot
75fd208299
Basic Text rendering
...
Using SDL2_ttf and fmt
2021-06-16 15:18:47 +02:00
Corentin Jabot
628f01b276
Use VCPKG in the Github Action (fix)
2021-06-01 19:06:28 +02:00
Corentin Jabot
af03c13a97
Put pacman binary in the same directory as the assets
2021-05-10 15:04:31 +02:00
Corentin Jabot
164db664ef
Use VCPKG and reorganization
...
* Remove non-pacman exercises.
* Use vcpkg instead of conan ( make vcpkg a submodule)
* Merge the readmem these will need to be improve later
2021-05-10 14:58:00 +02:00
Patricia Aas
ea1986c8f2
Move files into their own directory
2020-11-27 15:09:41 +01:00
Patricia Aas
ef20432d9d
Copy over pacman game
2020-11-27 14:10:09 +01:00