Find a file
2021-09-27 16:33:06 +02:00
.github/workflows
.vscode
assets
cmake Refactor out the vcpkg cmake code 2021-09-27 16:33:06 +02:00
exercises Merge branch 'main' of github.com:mod-cpp/pacman 2021-09-22 13:56:41 +02:00
lib Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
scaling-lib
src
test Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
.clang-format
.clang-tidy
.gitignore
.gitmodules
CMakeLists.txt Refactor out the vcpkg cmake code 2021-09-27 16:33:06 +02:00
CMakePresets.json
README.md
vcpkg.json

Mod(C++) - Pac-Man Exercise

Make Speedy

  1. Make a new ghost class for Speedy
  2. Pick the right sprite
  3. Pick the right scatter target

Advanced:

  1. Try to chase PacMan

Hints: (links)

Implement eating of pellets

  1. Make a Pellets class (look at SuperPellets)
  2. Implement eating of pellets

Advanced:

  1. Try to keep score

Hints: (links)

Add cherries

  1. Implement cherries (look at SuperPellets)
  2. Change the ghost speed and look

Hints: (link)

Add Levels

Add kill screen

Add win

Add high score (std::filesystem)

Ghosts characters and algorithms

These will probably become relevant