pacman/lib
Ólafur Waage 2f62f7ae1d Reverting pellet C++20 changes since we don't target 20 fully. 2021-09-09 10:59:59 +02:00
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include Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
Blinky.cpp add toolchain file 2021-08-02 14:46:26 +02:00
Board.cpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
CMakeLists.txt Adding header files to their own folder in the project. 2021-09-06 14:51:01 +02:00
Canvas.cpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Clyde.cpp add toolchain file 2021-08-02 14:46:26 +02:00
Game.cpp Formatting and const fixes. Also check for extra canGo calls. 2021-09-08 14:49:43 +02:00
GameState.cpp Refactoring Game and GameState. Moving game state update logic into that class. Game is now only event loop. 2021-09-07 16:00:19 +02:00
Ghost.cpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
Inky.cpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
PacMan.cpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
PacManAnimation.cpp Fixes for ghost movement where they would occationally exit the stage when cornered. Closes #25 2021-09-09 10:56:29 +02:00
Pellets.cpp Reverting pellet C++20 changes since we don't target 20 fully. 2021-09-09 10:59:59 +02:00
Pinky.cpp add toolchain file 2021-08-02 14:46:26 +02:00
SuperPellets.cpp Reverting pellet C++20 changes since we don't target 20 fully. 2021-09-09 10:59:59 +02:00