pacman/lib/include/PacManAnimation.hpp

31 lines
1.1 KiB
C++

#pragma once
#include "Atlas.hpp"
#include "Board.hpp"
#include "Direction.hpp"
#include "InputState.hpp"
#include "Position.hpp"
#include <chrono>
namespace pacman {
class PacManAnimation {
public:
[[nodiscard]] GridPosition animationFrame(Direction direction) const;
[[nodiscard]] GridPosition deathAnimationFrame(Direction direction) const;
void updateAnimationPosition(std::chrono::milliseconds time_delta, bool dead);
void pause();
private:
uint8_t animation_position = 0;
double animation_position_delta = 0.0;
const GridPosition down_animation[4]{ Atlas::pacman_down_wide, Atlas::pacman_down_narrow, Atlas::pacman_closed, Atlas::pacman_down_narrow };
const GridPosition left_animation[4]{ Atlas::pacman_left_wide, Atlas::pacman_left_narrow, Atlas::pacman_closed, Atlas::pacman_left_narrow };
const GridPosition right_animation[4]{ Atlas::pacman_right_wide, Atlas::pacman_right_narrow, Atlas::pacman_closed, Atlas::pacman_right_narrow };
const GridPosition up_animation[4]{ Atlas::pacman_up_wide, Atlas::pacman_up_narrow, Atlas::pacman_closed, Atlas::pacman_up_narrow };
};
} // namespace pacman