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2021-09-22 13:32:35 +02:00
.github/workflows Try to set the build path correctly 2021-09-10 16:53:21 +02:00
.vscode Recommend some useful vscode extension automatically 2021-09-19 11:26:43 +02:00
assets
cmake Set no-unused-lambda-capture 2021-09-10 15:04:10 +02:00
exercises Move exercises to it's own directory 2021-09-22 13:32:35 +02:00
lib Adding unit tests for fruits. Also some minor cleanup. 2021-09-15 14:40:07 +02:00
scaling-lib
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test Adding pellet test and renaming helpers. 2021-09-21 16:34:26 +02:00
.clang-format
.clang-tidy Disable clang-tidy clechs which create false positive in gtest 2021-09-11 09:42:53 +02:00
.gitignore Add vscode configuration 2021-09-17 15:09:44 +02:00
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CMakeLists.txt Enable tests on CI 2021-09-10 15:55:59 +02:00
CMakePresets.json Fix cmake presets on windows 2021-09-20 19:11:19 +02:00
README.md
vcpkg.json Replace gtest by catch 2021-09-11 17:10:12 +02:00

Mod(C++) - Pac-Man Exercise

Make Speedy

  1. Make a new ghost class for Speedy
  2. Pick the right sprite
  3. Pick the right scatter target

Advanced:

  1. Try to chase PacMan

Hints: (links)

Implement eating of pellets

  1. Make a Pellets class (look at SuperPellets)
  2. Implement eating of pellets

Advanced:

  1. Try to keep score

Hints: (links)

Add cherries

  1. Implement cherries (look at SuperPellets)
  2. Change the ghost speed and look

Hints: (link)

Add Levels

Add kill screen

Add win

Add high score (std::filesystem)

Ghosts characters and algorithms

These will probably become relevant