pacman/lib/include/Clyde.hpp

21 lines
369 B
C++

#pragma once
#include "Ghost.hpp"
namespace pacman {
class Clyde final : public Ghost {
public:
explicit Clyde();
protected:
double speed(const GameState & gameState) const override;
Position target(const GameState & gameState) const override;
Position initialPosition() const override;
private:
Position scatterTarget() const;
};
} // namespace pacman