pacman/exercises/NOTES.md
2021-10-04 14:47:23 +02:00

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# Mod(C++) - Pac-Man Exercise
## Make Speedy
1) Make a new ghost class for Speedy
2) Pick the right sprite
3) Pick the right scatter target
Advanced:
4) Try to chase PacMan
Hints: (links)
## Implement eating of pellets
1) Make a Pellets class (look at SuperPellets)
2) Implement eating of pellets
Advanced:
3) Try to keep score
Hints: (links)
## Add cherries
1) Implement cherries (look at SuperPellets)
2) Change the ghost speed and look
Hints: (link)
## Add Levels
## Add kill screen
## Add win
## Add high score (std::filesystem)
### Ghosts characters and algorithms
These will probably become relevant
* https://en.wikipedia.org/wiki/Ghosts_(Pac-Man)
* [Video: Pac-Man Ghost AI Explained](https://youtu.be/ataGotQ7ir8)
* https://gameinternals.com/understanding-pac-man-ghost-behavior
* https://www.gamasutra.com/view/feature/3938/the_pacman_dossier.php?print=1
* https://www.slideshare.net/grimlockt/pac-man-6561257
* http://donhodges.com/pacman_pinky_explanation.htm