pacman/lib/Pellets.cpp

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#include "Pellets.hpp"
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#include <algorithm>
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namespace pacman {
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Pellets::Pellets()
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: positions(initialPelletPositions()) {}
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bool Pellets::isPellet(GridPosition p) const {
auto match = [&p](GridPosition pellet) {
return p.x == pellet.x && p.y == pellet.y;
};
return std::any_of(positions.begin(), positions.end(), match);
}
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bool Pellets::eatPelletAtPosition(GridPosition p) {
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auto it = std::find(positions.begin(), positions.end(), p);
if (it == positions.end())
return false;
positions.erase(it);
return true;
}
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} // namespace pacman