pacman/lib/include
2021-09-23 14:57:53 +02:00
..
Atlas.hpp
Blinky.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
Board.hpp Changes after code review. 2021-09-22 14:15:33 +02:00
Canvas.hpp
Clyde.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
Direction.hpp
Fruits.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
Game.hpp
GameState.hpp
Ghost.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
Inky.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
InputState.hpp
PacMan.hpp
PacManAI.hpp Changes after code review. 2021-09-22 14:15:33 +02:00
PacManAnimation.hpp
Pellets.hpp Work on the AI project. Not sure if this is good as an exercise. 2021-09-17 16:44:16 +02:00
Pinky.hpp Refactoring ghost's target and update to no longer require *this. They each have their own target function which sets a target variable within Ghost. 2021-09-23 14:57:53 +02:00
Position.hpp Different AI implementation. Now searches for nearest pellet. No ghost checks yet. 2021-09-20 15:17:07 +02:00
Score.hpp
SuperPellets.hpp Work on the AI project. Not sure if this is good as an exercise. 2021-09-17 16:44:16 +02:00