Atlas.hpp
|
Rename speedy, remove starting position
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2021-07-28 16:20:19 +02:00 |
Blinky.hpp
|
Init pos
|
2021-07-28 17:01:22 +02:00 |
Canvas.hpp
|
Create GameState
|
2021-07-08 16:57:18 +02:00 |
Clyde.hpp
|
Init pos
|
2021-07-28 17:01:22 +02:00 |
Direction.hpp
|
Put the code in a namespace
|
2021-07-05 14:10:01 +02:00 |
Game.hpp
|
Make files for ghosts
|
2021-07-28 15:28:36 +02:00 |
GameState.hpp
|
Make files for ghosts
|
2021-07-28 15:28:36 +02:00 |
Ghost.hpp
|
Rename variable
|
2021-07-28 19:06:35 +02:00 |
Inky.hpp
|
Init pos
|
2021-07-28 17:01:22 +02:00 |
InputState.hpp
|
Create GameState
|
2021-07-08 16:57:18 +02:00 |
PacMan.hpp
|
Refactor
|
2021-07-13 14:26:57 +02:00 |
PacManAnimation.hpp
|
Cleanup PacManAnimation a bit
|
2021-07-19 12:06:27 +02:00 |
Pellets.hpp
|
No need to pass Board around
|
2021-07-07 11:39:09 +02:00 |
Pinky.hpp
|
Init pos
|
2021-07-28 17:01:22 +02:00 |
Position.hpp
|
Get rid of unused comparison operator
|
2021-07-09 10:24:24 +02:00 |
Score.hpp
|
Put the code in a namespace
|
2021-07-05 14:10:01 +02:00 |
SuperPellets.hpp
|
No need to pass Board around
|
2021-07-07 11:39:09 +02:00 |