2021-06-10 12:42:51 +00:00
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#pragma once
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2020-11-28 13:10:25 +00:00
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#include "Board.hpp"
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2021-06-16 10:52:04 +00:00
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#include "Position.hpp"
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2020-11-28 13:10:25 +00:00
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2021-07-05 12:10:01 +00:00
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namespace pacman {
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2020-11-28 13:10:25 +00:00
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class Pellets {
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public:
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2021-10-14 10:31:45 +00:00
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Pellets();
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2020-11-28 13:10:25 +00:00
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2021-08-02 13:31:32 +00:00
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GridPosition currentSprite() const {
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2020-11-28 13:58:15 +00:00
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return sprite;
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2020-11-28 13:10:25 +00:00
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};
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2021-10-05 09:58:06 +00:00
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std::vector<GridPosition> allPellets() const {
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2020-11-28 13:10:25 +00:00
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return positions;
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}
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2021-09-17 14:44:16 +00:00
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bool isPellet(GridPosition p) const;
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2021-07-05 11:54:54 +00:00
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bool eatPelletAtPosition(GridPosition p);
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2021-06-16 11:59:16 +00:00
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2020-11-28 13:10:25 +00:00
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private:
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2021-07-05 09:46:49 +00:00
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const GridPosition sprite = { 1, 9 };
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std::vector<GridPosition> positions;
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2020-11-28 13:10:25 +00:00
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};
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2021-07-05 12:10:01 +00:00
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} // namespace pacman
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