Commit Graph

395 Commits

Author SHA1 Message Date
Corentin Jabot c2cfb8c734 Implement ghost movement and scatter behavior
Each ghost is trying to reach a point beyond the
corner of the board, which make them run in circle
2021-07-01 10:19:46 +02:00
Corentin Jabot 93186dc8b9 Add ghosts
No movement for now!
2021-06-24 18:33:08 +02:00
Corentin Jabot 79506d218e Make a ghost pen 2021-06-24 18:33:08 +02:00
Corentin Jabot a0780c7a8c Display the number of remaining lives 2021-06-24 18:33:08 +02:00
Corentin Jabot fedbc153ae Implement score 2021-06-24 18:33:08 +02:00
Corentin Jabot 42ee04203f Make pacman mouth wide open while he doesn't move 2021-06-24 18:33:08 +02:00
Patricia Aas 57cb71e5c9 Add one more link 2021-06-24 18:33:08 +02:00
Corentin Jabot ecf2ab8b6c Try to make animation less dependant on framerate 2021-06-24 18:33:08 +02:00
Corentin Jabot a69e66d114 Pacman should not be animated when hitting a wall 2021-06-24 18:33:08 +02:00
Patricia Aas f51b7d65e0 Reformat and add a gitignore 2021-06-22 13:17:12 +02:00
Patricia Aas 5f0c03c1fa Clang Tidy fixes 2021-06-22 13:17:12 +02:00
Patricia Aas f69fcb6ae4 Build on MacOS too 2021-06-22 13:17:12 +02:00
Patricia Aas aaca7a4020 Change project name 2021-06-22 13:17:12 +02:00
Patricia Aas 1fdef3fe86 Try to use CMake for git submodules (again*2) 2021-06-22 13:17:12 +02:00
Patricia Aas 942bd559c3 Try to use CMake for git submodules (again) 2021-06-22 13:17:12 +02:00
Patricia Aas 2da9215221 Try to use CMake for git submodules 2021-06-22 13:17:12 +02:00
Patricia Aas d4d2e2d00d Fix animation 2021-06-22 13:17:12 +02:00
Corentin Jabot 652dc41bbf Try to fix linux build (again) 2021-06-22 13:17:12 +02:00
Corentin Jabot 538d4f2fcd Try to fix linux build 2021-06-22 13:17:12 +02:00
Patricia Aas bf801adde3 Drop libudev 2021-06-22 13:17:12 +02:00
Patricia Aas 8c954d63e0 Install things on Linux 2021-06-22 13:17:12 +02:00
Patricia Aas 591872ea30 Try to make cmake to git submodule things 2021-06-22 13:17:12 +02:00
Patricia Aas fc657801f0 Remove args from main 2021-06-22 13:17:12 +02:00
Patricia Aas 9ca1f6f12d Initialize Event object 2021-06-22 13:17:12 +02:00
Patricia Aas 1fb5f23885 Check optional before it's used 2021-06-22 13:17:12 +02:00
Patricia Aas 4e753a6024 Remove declarations of functions that no longer exist 2021-06-22 13:17:12 +02:00
Patricia Aas 493923036a Make it work on Linux again 2021-06-22 13:17:12 +02:00
Patricia Aas 6365cd2207 Add notes on git submodule 2021-06-22 13:17:12 +02:00
Patricia Aas 32886717de Make it work on windows 2021-06-22 13:17:12 +02:00
Patricia Aas c6191b1f5d Reformat CMakeLists.txt 2021-06-22 13:17:12 +02:00
Corentin Jabot c7ef086d3d Migrate from SDL to SFML
This simplifies the rendering code and remove all(!) pointers.

There is a number of unresolved issues

* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Patricia Aas 8bcc4e176a
Run on main and on pull requests 2021-06-22 09:22:16 +02:00
Corentin Jabot f83bf46171 Fix Debug build on ubuntu 2021-06-16 15:59:52 +02:00
Corentin Jabot 98d728fb52 Fix missing header 2021-06-16 15:31:42 +02:00
Corentin Jabot 75fd208299 Basic Text rendering
Using SDL2_ttf and fmt
2021-06-16 15:18:47 +02:00
Corentin Jabot f911f6e2a8 Eat pellets 2021-06-16 13:59:16 +02:00
Corentin Jabot 2398bf9c36 Fix animation 2021-06-16 13:18:05 +02:00
Corentin Jabot e16d44cd23 Run clang format 2021-06-16 13:14:47 +02:00
Patricia Aas 68f63f3f66
Canvas rewrite (#6)
* Beginning rewrite

* Move all constants to canvas, wire sprite handling code

* Make Sprite a struct and reformat

* Fix warning

Co-authored-by: Corentin Jabot <corentinjabot@gmail.com>
2021-06-16 12:52:04 +02:00
Corentin Jabot dad36d7362 Remove comments and unused headers 2021-06-16 09:58:19 +02:00
Corentin Jabot f6efcbbf79 Support teleporting at the edges of the map 2021-06-16 01:39:37 +02:00
Corentin Jabot bbf3731cf4 Change window geometry for scoring.
* Add margins all around the board for better aestetics.
* Add room for scoring
* Because the texture atlas is a 32x32 grid, we can manipulate
textures as positions on that grid and only create a rectangle
for that texture in the rendering code.
* Avoid hardcoded values in the rendering code.
2021-06-15 23:55:55 +02:00
Patricia Aas 27b8d47dec Move to pragma once 2021-06-10 14:42:51 +02:00
Patricia Aas 9644229061 Give function a shorter name to fit on a slide :) 2021-06-10 14:26:03 +02:00
Corentin Jabot 628f01b276 Use VCPKG in the Github Action (fix) 2021-06-01 19:06:28 +02:00
Corentin Jabot f56aea4af1 Use VCPKG in the Github Action 2021-06-01 13:48:23 +02:00
Corentin Jabot aa89c2267a Add a vcpkg manifest file 2021-06-01 13:35:51 +02:00
Corentin Jabot 335a698226 Replace float_t by float 2021-05-10 15:14:38 +02:00
Corentin Jabot af03c13a97 Put pacman binary in the same directory as the assets 2021-05-10 15:04:31 +02:00
Corentin Jabot 164db664ef Use VCPKG and reorganization
* Remove non-pacman exercises.
* Use vcpkg instead of conan ( make vcpkg a submodule)
* Merge the readmem these will need to be improve later
2021-05-10 14:58:00 +02:00