Patricia Aas
c6191b1f5d
Reformat CMakeLists.txt
2021-06-22 13:17:12 +02:00
Corentin Jabot
c7ef086d3d
Migrate from SDL to SFML
...
This simplifies the rendering code and remove all(!) pointers.
There is a number of unresolved issues
* Windows build ?
* position delta computation: migrating to SFML seems to have modified
the frame rate.
2021-06-22 13:17:12 +02:00
Patricia Aas
8bcc4e176a
Run on main and on pull requests
2021-06-22 09:22:16 +02:00
Corentin Jabot
f83bf46171
Fix Debug build on ubuntu
2021-06-16 15:59:52 +02:00
Corentin Jabot
98d728fb52
Fix missing header
2021-06-16 15:31:42 +02:00
Corentin Jabot
75fd208299
Basic Text rendering
...
Using SDL2_ttf and fmt
2021-06-16 15:18:47 +02:00
Corentin Jabot
f911f6e2a8
Eat pellets
2021-06-16 13:59:16 +02:00
Corentin Jabot
2398bf9c36
Fix animation
2021-06-16 13:18:05 +02:00
Corentin Jabot
e16d44cd23
Run clang format
2021-06-16 13:14:47 +02:00
Patricia Aas
68f63f3f66
Canvas rewrite ( #6 )
...
* Beginning rewrite
* Move all constants to canvas, wire sprite handling code
* Make Sprite a struct and reformat
* Fix warning
Co-authored-by: Corentin Jabot <corentinjabot@gmail.com>
2021-06-16 12:52:04 +02:00
Corentin Jabot
dad36d7362
Remove comments and unused headers
2021-06-16 09:58:19 +02:00
Corentin Jabot
f6efcbbf79
Support teleporting at the edges of the map
2021-06-16 01:39:37 +02:00
Corentin Jabot
bbf3731cf4
Change window geometry for scoring.
...
* Add margins all around the board for better aestetics.
* Add room for scoring
* Because the texture atlas is a 32x32 grid, we can manipulate
textures as positions on that grid and only create a rectangle
for that texture in the rendering code.
* Avoid hardcoded values in the rendering code.
2021-06-15 23:55:55 +02:00
Patricia Aas
27b8d47dec
Move to pragma once
2021-06-10 14:42:51 +02:00
Patricia Aas
9644229061
Give function a shorter name to fit on a slide :)
2021-06-10 14:26:03 +02:00
Corentin Jabot
628f01b276
Use VCPKG in the Github Action (fix)
2021-06-01 19:06:28 +02:00
Corentin Jabot
f56aea4af1
Use VCPKG in the Github Action
2021-06-01 13:48:23 +02:00
Corentin Jabot
aa89c2267a
Add a vcpkg manifest file
2021-06-01 13:35:51 +02:00
Corentin Jabot
335a698226
Replace float_t by float
2021-05-10 15:14:38 +02:00
Corentin Jabot
af03c13a97
Put pacman binary in the same directory as the assets
2021-05-10 15:04:31 +02:00
Corentin Jabot
164db664ef
Use VCPKG and reorganization
...
* Remove non-pacman exercises.
* Use vcpkg instead of conan ( make vcpkg a submodule)
* Merge the readmem these will need to be improve later
2021-05-10 14:58:00 +02:00
Patricia Aas
9966892620
Update cmake.yml
2021-04-12 18:41:28 +02:00
Patricia Aas
6d87a1d486
Update cmake.yml
2021-04-12 18:40:41 +02:00
Patricia Aas
44e70071b7
Add some CMake to build with ASan
...
To run: copy all the libs in that windows dir to pacman/bin
2020-12-01 18:53:59 +01:00
Patricia Aas
7ad457029a
Make it easier to see how the coordinates work in the sprite sheet
2020-12-01 14:02:54 +01:00
Patricia Aas
919a4c3d82
Add a solution for Pac-Man speed
2020-11-30 17:59:18 +01:00
Patricia Aas
11d5bda4a5
Add a solution for lcd
2020-11-30 17:06:49 +01:00
Patricia Aas
457bad18c1
Get gtest for pomodoro aswell
2020-11-29 21:42:04 +01:00
Patricia Aas
f987cc6021
This version works on linux
2020-11-29 21:37:14 +01:00
Patricia Aas
c3c932726a
Add more text for the exercise
2020-11-29 21:16:12 +01:00
Patricia Aas
f384d4aa08
Whitespace cleanup
2020-11-29 19:28:42 +01:00
Patricia Aas
fd6e33711b
Fix some clang tidy things
2020-11-29 19:21:55 +01:00
Patricia Aas
fe03c440fb
Use include_directories
2020-11-29 19:17:23 +01:00
Patricia Aas
23bc01fa38
Add LCD code
2020-11-29 19:11:19 +01:00
Patricia Aas
b718e9e54f
Try to fix build
2020-11-29 18:08:28 +01:00
Patricia Aas
04c93ef20f
Add lcd framework
2020-11-29 17:42:03 +01:00
Patricia Aas
17391073d1
Change to format in conan-qt
2020-11-29 17:32:17 +01:00
Patricia Aas
6137271125
Make sure it runs locally in CLion
2020-11-28 18:12:44 +01:00
Patricia Aas
f420f1d932
Try to set CONAN_SYSREQUIRES_MODE
2020-11-28 18:07:20 +01:00
Patricia Aas
7b933e4cf1
Add a bare bones Qt project
2020-11-28 18:00:10 +01:00
Patricia Aas
f1fe569fbb
Move up adding bincrafters
2020-11-28 17:18:43 +01:00
Patricia Aas
b89a51915f
Rename variables
2020-11-28 14:58:15 +01:00
Patricia Aas
4789e93d62
Extract Pellets and SuperPellets
...
All around refactor
2020-11-28 14:10:25 +01:00
Patricia Aas
bf9aaa5cfc
Extract PacManAnimation
2020-11-28 13:04:14 +01:00
Patricia Aas
bbea9213ea
Update README.md
2020-11-28 12:08:39 +01:00
Patricia Aas
c57e163922
Fix markdown
2020-11-27 19:27:03 +01:00
Patricia Aas
3f1b1ad58d
Start the markdown work
2020-11-27 19:24:57 +01:00
Patricia Aas
b897458537
Try to fix build again
2020-11-27 19:15:41 +01:00
Patricia Aas
7ef1fd0351
Try to fix build
2020-11-27 19:04:09 +01:00
Patricia Aas
9814dc0b9b
Refactor to make a test
2020-11-27 18:50:58 +01:00